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Great School of Magic

Great School of Magic

Though the students and faculty at the Karameikan School of Magecraft may disagree, the truth is that the Great School of Magic in Glantri City is the most prestigious and best-equipped magical institution in the Known World. Practically every land sends mages here to study and invariably they stay in Glantri the rest of their lives to practice wizardry. 

Etienne d'Ambreville founded the school in 845 AC, construction concluded 30 years later. Despite the fact that some claim the expensive academy continues to drain Glantri’s coffers, the Great School remains the pride of the principalities and the focal point of Glantrian society. After all, what could be more vital to a magocracy than its School of Magic? 

The school consists of a single main classroom building made of the familiar dark stone. The walled courtyard surrounding it contains smaller towers for faculty, administration, storage, and dormitories. Beneath the school, passages lead to chambers used for spell experiments. Magical wards and other protections make security practically a nonissue; nowhere in Mystara will anyone find a place guarded with more magic. 

At any given time, up to 1,000 students and faculty walk the halls of the Great School. In addition, many times that number keeps their names on the roll, even though they visit the school infrequently. Despite common belief to the contrary, one never really graduates from the Great School, no mage ever truly masters the infinite complexity of spellcraft. Those chosen to join the faculty share their knowledge while continuing to study like other mages. 

Tuition costs 5 dc per level daily, but the benefits of attending the Great School are as high as this steep fee. The school offers scholarship to absorb most of the cost for particularly promising students. Scholarships prove rare, however; usually no more than seven students per year find themselves so entreated. 

Unlike most of the rest of Glantri City, the school feels spartan, almost stark in its lack of creature comforts. School officials foster this austerity to keep students’ minds on their studies. The serenity is broken only by students’ frequent debates on the philosophy of magic. When these arguments get out of hand, strict administrators quickly restore order.


Students at the Great School of Magic find classes and privileges to benefit everyone from the youngest apprentice to the most wizened archmage. Mages of any level can take general classes on the art of magic and related topics; although these sessions are more heavily attended by novices. Classes stress research; to encourage students to delve into new areas, the school offers fine labrotories (magically protected to withstand the effects of miscastings and other accidents), open day and night. Students also find their studies aided by the school’s numberous well-stocked libraries. 

Each of the schools of magic has a library on the grounds. Some faculty members make their private collections available to students too. According to rumor, secret libraries hide in forgotten corners of the school and the labyrinths beneath. 

Novices also gain hands-on experience studying under high-level masters of the craft. They, in turn, must aid the teachers in personal research and experiments. Although this requirement often means performing menial task, most see it as a small price to pay for the tutoring and the life-long friendships that often result from the relationship. 

Experienced mages usually study at their own pace, occansionally going to the masters of the school for aid. Such consultation is available by appointment only, and most students find it best to offer teachers something in exchange for their help; particularly if a mage requires a great deal of assistance. Acceptable payments include a new spell, a significant tidbit of information, a minor magical item or a small service. Teachers take great offense at offers of gold.

Notable People

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