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Spell Ray of Sickness

Spell: Ray of Sickness

School: Necromancy

Level: Sorcerer/Wizard 2

Components: V, S

Casting Time: 1 standard action

Range: Close (25 ft. + 5 ft./ 2 levels)

Effect: Ray

Duration: 1 round/level

Saving Throw: NoneSpell Resistance: Yes

Holding your outstretched hand palm down, you fire a sickly green ray. Your hand feels cold and clammy for a few seconds after the ray flies forth. 

You must succeed on a ranged touch attack with the ray to strike a target. If your ranged touch attack hits, the subject becomes sickened.